AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games Performance in Australia Q4 2022
In Q4 2022, Australia's top 5 hybridcasual games exhibited varied performance trends in downloads, revenue, and active users according to Sensor Tower data.
In Q4 2022, Australia's top 5 hybridcasual games exhibited varied performance trends in downloads, revenue, and active users according to Sensor Tower data. Here’s a closer look at how each game performed on a unified platform.
Survivor!.io from HABBY saw its weekly revenue fluctuate, peaking at approximately $81K in the week of December 19. Weekly downloads experienced a notable decline from around 29.6K at the start of the quarter to about 22.3K by the end of December. Active users also showed a decrease, starting at about 122K and ending the quarter at around 120K.
Triple Match 3D by Boombox Games LTD enjoyed a consistent increase in weekly revenue, reaching around $67K by the end of December. Downloads, however, showed a downward trend from approximately 5K to around 3.3K. Active users saw a steady rise, peaking at about 13.5K in late December.
Stumble Guys from Scopely, Inc. experienced a significant revenue dip, starting at around $82K and dropping to approximately $17.5K by the end of the quarter. Downloads fell from about 59.4K to roughly 11.8K. Active users decreased from around 394K to approximately 229K over the same period.
Zen Match - Relaxing Puzzle by Moon Active showed stable weekly revenue, ending the quarter at around $28.4K. Downloads declined sharply from around 5.2K to about 1.5K. Active users saw a slight decrease, starting at about 32.6K and ending at around 24K.
Finally, Kingdom Guard:Tower Defense TD from TAP4FUN (HONGKONG) LIMITED had a relatively stable performance with weekly revenue peaking at around $39.5K in late October. Downloads remained low, peaking at approximately 1.1K mid-quarter. Active users fluctuated slightly, ending the quarter at around 5.8K.
For more detailed insights and data, visit Sensor Tower.